The Story Behind Mass Effect: Andromeda’s Troubled Five-Year Development
In 2012, as work on Mass Effect 3 came to a close, a small group of top BioWare employees huddled to talk about the next entry in their epic sci-fi franchise. Their goal, they decided, was to make a game about exploration—one that would dig into the untapped potential of the first three games. Inste…
Jason Schreier's insightful look behind the curtain of the tough development of Mass Effect Andromeda.

June 8, 2017 5:27 AM

Jason Friedrich

Just another left-handed, binge-watching tech geek who enjoys drinking coffee, playing video games and writing on the Internet.