I have the same thought for the last couple of years, but I was never able to articulate it in a short and poignant way. In my opinion, Marco Arment's comment is exactly on-point. The shift to mobile and mobile design dumbs down interfaces and removes "power users" from the equation. Especially on the Mac!
That would be a lot of money, given the vast numbers of iPhones and LTE iPads sold every year. I wonder when they will start building that part themselves too. They are producing their own SOC anyway, and it would be a step further into full independence.
Interessant. Apple gibt angeblich "hundreds of millions of dollars" aus um ca. 100 Spiele in ihre "Apple Arcade" Subscription zu bekommen. Insgesamt sollen es über $500 Mio. sein. Die Titel sollen allerdings nicht allzu lange exklusiv an Apples Dienst gebunden sein. Eine Renaissance des Mobile Gaming, fernab von "Schlumpfbeeren" und Microtransactions? Ein großes Sprungbrett für Indie-Spieleentwickler?
Some interesting tidbits from the telephone conference though. I would put them into the "No shit, Sherlock!" category:
- Tim, you think the phones might have been a tad too expensive? NO FUCKING WAY!
- Customers hold on to their phones because they are build well and are still "good enough". Really? And maybe because new ones are fucking expensive, too?
So they are now lowering the prices in some international markets, like China, Brazil and India. Fat chance they will do that in Europe, too. But who knows, they seem desperate.
Since I started using the Cisco AnyConnect VPN Client, I had DNS issues. I could not fully figure out why this happens on my system, but all signs lead to an issue with scoped DNS queries on macOS. Whenever the VPN is established, macOS uses the wrong order to resolveContinue reading »