Interessant. Apple gibt angeblich "hundreds of millions of dollars" aus um ca. 100 Spiele in ihre "Apple Arcade" Subscription zu bekommen. Insgesamt sollen es über $500 Mio. sein. Die Titel sollen allerdings nicht allzu lange exklusiv an Apples Dienst gebunden sein. Eine Renaissance des Mobile Gaming, fernab von "Schlumpfbeeren" und Microtransactions? Ein großes Sprungbrett für Indie-Spieleentwickler?
A couple of days ago the Washington Post wrote an article about EA’s Battlefront 2. It was the first time I read something this thorough and detailed about a game and its mechanics in a general media publication — and not in a gaming blog or podcast.
After some countries in Europe already started investigating several games for loot boxes and gambling, it seems that Hawaii will be the first state to do so in the US. I hope, that many other states will join them and that this lootbox madness will be phased out of the games rather quickly now.
Jason Schreier with a very insightful look behind the curtain of game development in general and the tough development of Mass Effect Andromeda in particular.
Finally finished Mafia 3. Despite all it’s problems and bugs – even on the PS4 – I really liked the story and the voice actors. I will probably buy the DLC’s in a sale though. If you can get the game and it’s DLC packs later for around 20 EUR, I recommend buying it. Might write a detailed review later this month.